Project Overview

This project was created for General Assembly’s UX course. Our task was to create a product using UX design and research methods. I choose a project to help DC area residents discover new restaurants through a more engaging food app. The solution was driven by user interviews, usability testing, and iterative design.

My Role


UX Design
User Research

Course


General Assembly UX Bootcamp

My Role


Figma
Photoshop

Course Length


August 29, 2022 - November 7, 2022


User Research

Initial Interviews

I conducted interviews with 4 users who used food apps 1–2 times a week to identify any gaps in their current experience.

Key Insights:

  • Frustrated by lack of neighborhood-specific info

  • Rarely explored new areas due to lack of incentives

  • Unsure what to search for; often defaulted to menus/reviews after deciding

2nd Round Interviews

A second round included 3 participants (1 returning, 2 new) to test feature concepts and refine direction.

Key Insights:

  • Users still struggled with food decisions

  • Users wanted guidance, not just lists of restaurants

  • Users desired clearer value propositions to try new spots

Design Goal

First Iteration: Improve discovery through better UI and enriched restaurant info pages.

Feedback: It wasn’t distinct enough — users needed a stronger hook.

Second Iteration: Introduced a restaurant quiz feature to address the recurring pain point: “I don’t know what I want to eat.”

Wireframes & Prototyping

After completing interviews, I started designing paper sketches, then built low-fidelity wireframes in Figma to test layout and flow.

Key Feature: Restaurant Quiz

To reduce choice paralysis, a short quiz helps users filter restaurants based on mood, preferences, and desired experience — creating a personalized list to explore.

Usability Testing

Test 1

Goal: Assess basic navigation and task completion.

Findings:

  • Users misunderstood clickable areas

  • Avoided search bar; clicked on map or filter instead

  • Navigation wasn’t intuitive

Test 2

Similar issues surfaced, but participants articulated their decision-making better.

Findings:

  • Still avoided search bar due to uncertainty about what to search

  • Preferred browsing or filtering instead

Test 3

Improved performance, though users still hesitated before engaging clickable areas.

Revisions Based on Feedback

  • Added placeholder text in search bar with examples

  • Simplified navigation and visual cues

  • Introduced quiz feature to guide exploration

  • Removed redundant/confusing icons (e.g., “sort” vs. “filter”)

Outcome

The app now focuses on helping users make food decisions through a more personalized and intuitive experience — not just showing restaurants, but guiding them toward discovery.

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